Na ps5 spadki do 20 klatek
The two performance modes don't quite hit the target either. PS5's 30fps quality mode runs fully v-synced and while it does hit the mark most of the time, it's also evident that there are plenty of one-frame blips, and even lurches into the high 20s during action. It's rarely extreme but these blips are still a semi-regular distraction from what should be a fluid 30fps line. One proably cause is the dynamic nature of the resolution. Simply put, abruptly changing GPU load, by raising the camera to the sky - where the resolution increases - and then dropping the camera suddenly to eye level, causes a momentary lurch under 30fps. This happens almost every time.